Elemensional Rift update v.0.6.04
Update for version 0.6.04 is now live!
This new update took a little longer than expected to get ready but it has quite a list of new updates as the team gets ready to showcase at SFGE this weekend. Not only was there a full fleshing out of the tutorial helper that can be brought up during single player selection. This includes visuals to show the player a preview of the attacks in action as well. There was also a major balance update involving an issue with multiple attacks overlapping at the same time leading to widely unpredictable and usually overpowered results. This has been toned down to take the strongest attack of the moment and apply it (and some weaker attacks, such as Hina's fire breath, will do damage but will not affect impact velocity on a currently injured target). Here is a rundown of what is new for 0.6.04:
Bug updates:
- Fixed a bug Psyren's Talk To The Hand was not displaying when used by a specific player slot and is now displaying correctly.
Balancing Updates:
- Nearly every source of damage or impact (fighter, projectile, shikigami summon, helper, item, and scenery) has had an update on the hit stop and injury stun values. Most values were aimed to be as unnoticeable as possible while providing enough hit stop value to provide overlapping attacks to ensure only the strongest value is applied.
- Updated Miroi's Holy Wings movement process to better detect running into objects.
- Miroi's Holy Wings have reduced their knockback force slightly.
- Nekuen's Deluge has a longer start-up period and 1 less wave is created but each wave has a slightly longer active lifespan.
- Neon's Fire Shield was discovered to be acting as a water-type elemental attack and has been updated to be a fire-elemental attack.
- Zanipher's Dragon Somersault moves slightly slower while wielding a katana and slightly faster while bare-handed.
General Gameplay updates:
- Should a character accidentally get stuck in the middle space between floors on the castle stage (Battlefield form) they will now get pushed out of the space between floors.
Single Player mode updates:
- Tutorial helper screen now contains short 4-frame animations for each attack to help the player visualize the attack being described
- Expanded the tutorial helper screen to explain Miroi's Endurance ability so that players can better understand and utilize it to the fullest.
- For the arcade cutscenes, added the background for Princess Taupe's Meeting chamber for multiple prelude scenes.
- Updated the layout of the glyphs for the arcade cut-scene to minimize overlap for the scene play section of the
General updates:
- Updated, compressed and optimized file loading data of title screen data files to further speed up gameplay loading speed.
Files
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Elemensional Rift
Elemensional Rift brings forth a new dimension of combat to the world of platform fighters.
Status | In development |
Publisher | |
Author | NRutd |
Genre | Fighting, Action |
Tags | 2D, Arcade, Casual, Local multiplayer, Pixel Art, Retro, Singleplayer, Unity, Versus |
Languages | English |
Accessibility | Subtitles |
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