Elemensional Rift update v.0.6.06


Update for version 0.6.06 is now live!

Several smaller updates have been made to update a few character behaviors during gameplay while also continuing to add more depth for the events of the arcade mode cutscenes.  The stage selection for freeplay also got a bit of an overhaul as well.   Here is a rundown of what is new for 0.6.06:

Bug updates:

  • Stage Selection for freeplay battles now properly reads from previous gameplay session and the cursor begins at the previously selected stage.
  • Nekuen's Deluge is kept from growing too large when bouncing off of a wall
  • Selphieroth's Kyoukotsu no longer drops foes in the middle of holding before bouncing off of the ground.

Balancing Updates:

  • Crispy B.'s Bunny Goes Boom attack has longer start up frames to the attack
  • Nekuen's Deluge has a limit on how far up a surface they are able to climb.

General Gameplay updates:

  • Random option for stage selection during freeplay battles has an updated text display to apply a more appropriate effect.
  • Kaizen's dash now has her leaping off of walls.  This bounce can be adjusted based on player's directional movement.
  • Fighters now react to stepping on Crispy B.'s Piggly Mines by seeing a death vision right before the mine explodes.

Single Player mode updates:

  • Added screen shake to the boulder crashing into the scene for the opening arcade scene

General updates:

  • Added a new setting to the options settings to weaken or turn off the cutscene screen shake

Files

Elemensional Rift (win64) v.0.6.06.zip 61 MB
16 days ago

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