Elemensional Rift update v.0.6.05


Update for version 0.6.05 is now live!

With the team back from SFGE, a little time has been taken to address feedback and updates from showcasing at SFGE.  Various issues have been addressed while applying updates from the feedback or noticed unusual behavior from the show.  In addition, a character intro has been added to preview the exhibition mode and give more backstory for the characters currently unlocked.   Here is a rundown of what is new for 0.6.05:

Bug updates:

  • Unleashed bosses would lock up while performing their dire straight attacks when hit with multiple attacks while transitioning to dire straight state.  This has been fixed and updated so that they more smoothly transition through it even when hit with multiple attacks.
  • When 'Zieque would be hit by his lightning bolt while currently injured, his animator would get locked up.  This has been fixed to behave as intended.
  • Deleting the figurine data from the system data section of the option menu did not delete the last row of figurines.  This has been updated to clear out all figurine data.

Balancing Updates:

  • Hina's fire breath has had hit stop removed and reducing the armor damage per individual speck of her fire breath.  

General Gameplay updates:

  • Murex Ferreus has had hit stop frames removed and reduced armor damage so that they are not as debilitating and interrupting on the flow of battle.
  • Judge's movement has been updated for behavior that occurs while the trap door on the battlefield version of Mr. Bishounen's Colosseum has been updated to work correctly with the gameplay needs.
  • GUI outlining the fighter's energy gauge has been updated to be easier to read at a glance.

Single Player mode updates:

  • Added more characters to be displayed during the first scene of multiple arcade routes.

General updates:

  • Trap doors in the battlefield version of Mr. Bishounen's Colosseum have been updated to become more visible even while closed.

HOT FIX UPDATE BUG FIXES

  • Zanipher does not challenge player after player's first win and now waits until the intended number of freeplay matches to be unlocked
  • Tutorial Helper images did not display correctly when brought down and have been adjusted to display correctly
  • Character unlocks were reset upon opening the game.  Correct to properly read the unlock data and not override the afterwards results.

Files

Elemensional Rift (win64) v.0.6.05.zip 61 MB
29 days ago

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